Primary Source: Casey O’Donnel
Well, I’m going to be keynoting at the Foundation of Digital Games (FDG) Conference in just two weeks. That’s actually just one of the many things I’ll be doing. I’ll be serving on the doctoral colloquium as well as presenting as part of a panel with delightful people on a panel titled: “What Unity Wants/Making Things: Critical Approaches to Game Design Tools.” More on that soon.
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Casey O’Donnell is an Assistant Professor in the Department of Telecommunication, Information Studies and Media at Michigan State University. His research examines the creative collaborative work of videogame design and development. This research examines the cultural and collaborative dynamics that occur in both professional “AAA” organizations and formal and informal “independent” game development communities. His research has spanned game development companies from the United States to India. His research examines issues of work, production, copyright, as well as third world and postcolonial aspects of the videogame development workplace. Casey is also an active game developer, releasing his first independent game, “Osy,” in February of 2011.