Written by: Stephen Hsu
Primary Source: Information Processing
This is a good discussion of VR technology, on the Andreesen Horowitz podcast. I recently bumped into a tech founder who swears the transition to full immersion is real and right around the corner technologically.
Virtual reality is coming fast, and everyone seems to assume that it will be gamers who get to have all the fun first. But there are other applications for VR that could also bring it into the mainstream. “It could very well be business users,” says 16z’s Chris Dixon. “It’s anything where you would want time travel or teleportation.”
Dixon is joined on this segment of the podcast by Saku Panditharatne and Kyle Russell, both on the firm’s deal team, to offer their perspective on how virtual reality is likely to enter all of our lives. This year promises to be the moment when more than a very small number of people will get their first taste of VR. What that looks and feels like, and what that shared experience sets in motion on this segment of the a16z podcast.
Latest posts by Stephen Hsu (see all)
- MSU Research Update (video) - April 17, 2019
- Interview with Genetic Engineering & Biotechnology News - April 17, 2019
- Precision Genomic Medicine and the UK - February 15, 2019